Building an Endless Runner in Hytale: Lessons from the Void
TutorialMinigamesInstancesDeep Dive
TL;DR
Built an endless runner using InstancesPlugin for isolated worlds, discovered Y range is 0-320 (negative coords fail silently), VoidWorldGenProvider ignores instance.bson spawn settings (must set via WorldConfig), and worlds don't tick until players join. Component+CODEC pattern handles high score persistence automatically.
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