Building an Endless Runner in Hytale: Lessons from the Void

TutorialMinigamesInstancesDeep Dive
TL;DR

Built an endless runner using InstancesPlugin for isolated worlds, discovered Y range is 0-320 (negative coords fail silently), VoidWorldGenProvider ignores instance.bson spawn settings (must set via WorldConfig), and worlds don't tick until players join. Component+CODEC pattern handles high score persistence automatically.

Comments

No comments yet. Be the first to share your thoughts!